WEAPONS / PHANTOM EDGES
Every Phantom Edge: All 26, Their Types, and Where They Drop
Phantom Edges are the second weapon class — the ones on the two extra slots next to your main blade. They fire on a button press and spend purple Sha-Chi Essence rather than driving your light strings, which is why a loadout is described as 2+2: two primary weapons you fight with, two edges you break guards and open fights with.
- 26
- edges catalogued
- 5
- types
- 4
- skills each
What an edge actually does
- Each edge has a type (Destructive, Swift, Control and so on) that decides what its kit is good at, plus its own four skills.
- Using one costs one point of purple Sha-Chi Essence, so the edges are a resource you manage on top of the main weapon's strings.
- The entries marked as unverified below have a region but no confirmed drop point yet; we would rather say that than guess a location.
All 26 Phantom Edges
Damage and guard-break values are the in-game display values; the four skills are the ones listed in the weapon archive.
| Edge | Type | Skills | Where it comes from | Damage / guard break |
|---|---|---|---|---|
| Dread Axe | Destructive | Full-Power Charge, Armored Resilience, Rushing Axe, Crushing Force | Weeping Creek Valley — dropped by Peng Meng | Damage 309 · Guard Break 208 |
| Bashpole | Destructive | Skyfall Bash, Forceful Interrupt, Seismic Impact, Follow-Through | Pangzhen — dropped by Wan Jun “Coppermaul” | |
| Bastion | Artifice | Shield Rush, Immovable Wall, Shield Glide, Swift Deployment | Thief camp — dropped by the gatekeeper | Damage 226 (guard break pending) |
| Wolfjaw | Destructive | Bloodlust, Blood Feast, Full-Power Strike, Heart-Piercing Wolf | Pangzhen — exploration or side content (exact spot unverified) · Drop point unverified | Damage 261 · Guard Break 280 |
| Tiger Cannon | Destructive | Tiger Step, Spreading Blaze, Double Roar, Tooth for Tooth | Mountain of Imprisonment — exploration or side content (exact spot unverified) · Drop point unverified | |
| Goldblaze | Ranged | Firelock Step, Side, Armor-Piercing Round, Firelock Step | Pangzhen — exploration or side content (exact spot unverified) · Drop point unverified | Damage 281 (guard break pending) |
| Feather Bow | Ranged | No source we read says where it comes from. | Weeping Creek Valley — reward for the Clean House side quest | |
| Flying Daggers | Ranged | Crimson Forest — exploration or side content (exact spot unverified) · Drop point unverified | ||
| You Loong’s Deluge | Artifice | Water Cannon, Ceaseless Rain, Piercing Jet, Twin Water Cannons | Pangzhen — exploration or side content (exact spot unverified) · Drop point unverified | Damage 201 · Guard Break 180 |
| Flaming Mane | Artifice | Fireball Burst, Undying Flame, Lionhead Rush, Twin Fireballs | Pangzhen — exploration or side content (exact spot unverified) · Drop point unverified | |
| Kuye Temple Prayer Beads | Summoning | Golden Body, Enduring Presence, Bronze Formation, Backlash | Village of Lu — exploration or side content (exact spot unverified) · Drop point unverified | |
| Hunter’s Chain Sickle | Martial | Shadow Bound, Relentless Pursuit, Chain-Sickle Traverse, Deathchase Cyclone | Weeping Creek Valley — chapter boss Hunter’s Chain Sickle | Damage 247 (guard break pending) |
| Fire Meteor | Martial | Iron Bloom, Heart-Scorching Blaze, Phosphor Explosion, Phosphor Cyclone | Pangzhen — exploration or side content (exact spot unverified) · Drop point unverified | Damage 380 (guard break pending) |
| Loong Trident | Ranged | Master of the Water, Loong Fang Pierce, Loong Step, Forward | Meigu Lake — exploration or side content (exact spot unverified) · Drop point unverified | |
| Iron Gauntlets | Martial | Masterstroke Fist, Fist Focus Unbound, Fist Guard, Fury Unleashed | Crimson Forest — exploration or side content (exact spot unverified) · Drop point unverified | |
| Ink Cut | Martial | Final Radiance, Lingering Ink, Ink-Forged Blade, Ink Piercer | Around Village of Lu — obtained through story progression | |
| Thunder Spear | Martial | Thunder Spear Thrust, Wrath of Thunder, Reverse Thrust, Thunder Descends | Pangzhen — exploration or side content (exact spot unverified) · Drop point unverified | Damage 450 (guard break pending) |
| Flying Guillotine | Artifice | Blood Wheel, Unceasing Bleed, Blood-Wheel Flight, Soul-Seizing Reaping | Mountain of Imprisonment — exploration or side content (exact spot unverified) · Drop point unverified | |
| War Wagon | Destructive | Full-Speed Rush, Ironclad Rampage, Crushing Charge, Earthshaking Slam | Crimson Forest — exploration or side content (exact spot unverified) · Drop point unverified | |
| Inanis’ Radiant Fan | Summoning | Supreme Benediction, Enduring Sanctuary, Quiet Malice, Boundless Sanctuary | Mountain of Imprisonment — exploration or side content (exact spot unverified) · Drop point unverified | |
| Heartrend Pipa | Artifice | Evasive Pluck, Ringing Steel, Harmonic Shift, Formation-Breaking Song | Location unverified · Drop point unverified | |
| Puppeteer’s Bell | Summoning | Fortified Shields, Counter Guard, Mindless Impact, Abyssal Bell | Village of Lu — hidden boss Puppeteer Danghui | |
| Swordsman’s Summon | Summoning | Sword Wave, Lesser Sword Formation, Overwhelming Force, Master Swordsmen | Mandate Encampment — exploration or side content (exact spot unverified) · Drop point unverified | |
| One-Eyed Bow | Ranged | Death Ray, Piercing Ray, Death Gaze, Thousand-Eyed Gaze | Meigu Lake — exploration or side content (exact spot unverified) · Drop point unverified | |
| Illusory Pipa | Artifice | Sonic Mindseal, Mist Dispersion | Meigu Lake — exploration or side content (exact spot unverified) · Drop point unverified | |
| Abyssal Bell | Summoning | Elite Puppet | Location unverified · Drop point unverified |
How to read the list
- Destructive edges (Dread Axe, Bashpole, and the like) are the guard-break picks: long wind-ups, big stagger, short strings.
- Swift and Control edges trade raw numbers for reach, interrupts and crowd handling, which is what the 2+2 loadout is for.
- If you only want the short version: put one guard-break edge in slot one and one crowd-handling edge in slot two, and keep both primary slots for the fight itself.
Related pages
Data source: Names, types, skills, damage and guard-break values come from the in-game weapon display and All Things How's compilation; locations come from GamerSky region guides, with unconfirmed ones marked in the table.