SYSTEMS / SOUL TEMPERING

Soul Tempering: Three Sanguine Upgrades and Their Materials

Soul tempering turns a base Sanguine blade into one of three far stronger named weapons. Each upgrade needs its own material, and two of the three pull those materials out of the dragon pillar trials — which is why players hit a wall here without knowing what the missing piece is called.

3
tempered weapons
5
distinct materials
3
trials that drop them

How the system works

  • Only the three Sanguine-class blades can be tempered: the Sanguine itself, the long Sanguine, and the Sanguine dual blades.
  • Tempering does not replace the base weapon — the result is a separate, stronger weapon with its own skills.
  • Two of the three material sets come from dragon pillar trials, and the trial rewards are fixed by the number of wins, not by which pillar you used.

The three upgrades

Material names follow the Chinese client; where no official English string exists, the English column is a translation.

ResultBase weaponMaterialsWhere each material comes from
Infernal RougeSanguineBastion of Mo Mask
Clear the fifth dragon pillar in Mirage Estate to get the mask, then temper the Sanguine.
The fifth trial is against Mo Yuan, lord of the Bastion of Mo — not the Gold-Masked One.
Blazing Edgethe long SanguineBlazing Ember + Cooled Ember Grip
Beat the hidden boss Fire Blade Zhu Yuan at the bottom of Meigu Lake's Sha-Chi tower for the Blazing Ember.
Clear the dragon pillar on the lake's east side — the third pillar — for the Cooled Ember Grip.
Combine both to temper.
The Cooled Ember Grip is the fixed reward for your third trial win, whichever pillar produced it.
Shadowless Edgethe Sanguine dual bladesChaos Scrap Iron (part one) + Chaos Scrap Iron (part two)
Beat the Three-Faced Puppet once in Weeping Creek Valley.
Advance the story to Mirage Estate: the previously blocked section of Crimson Forest freezes over, so go in.
At the clearing where the mist lifts, beat the puppet a second time with the Blazing Edge equipped for both Chaos Scrap Iron halves.
The Blazing Edge must be equipped for the second fight, or the third phase never triggers and the second half never drops.

Materials handed out by trial number

These are fixed rewards: your third win, fourth win and fifth win each give the listed item no matter which pillar you touched.

VictoryRewardTempers
3Cooled Ember Griptempers the Blazing Edge
4Chaos Scrap Iron (part one)half of the Shadowless Edge material
5Bastion of Mo Masktempers the Infernal Rouge

The one thing people get stuck on

The Shadowless Edge needs the Three-Faced Puppet killed twice. For the second fight — in the frozen section of Crimson Forest, once the story reaches Mirage Estate — you must have the Blazing Edge equipped, or the third phase never triggers and the second Chaos Scrap Iron half never drops.

Source: GamerSky's all-Sanguine soul tempering guide (author 極56) and the dragon pillar locations/rewards list (5 Nov 2026, credited to AllThings.How), cross-checked against Ali213's copy of the same walkthrough。Item names follow the Chinese client; the English column is a translation where no official string is confirmed.